For your information, reference and ease-of-access. Also an easy place for me to go when I've forgotten where to stick my points.
The spec explainations in italics are undergoing revamping as well due to stat changes, talent tree pruning and outdated info.
Disclaimer: These specs are "cookie cutter", and can take a point or two of tweaking to suit your personal play style. Also keep in mind that these specs are optimized for their purpose in the current patch; deviating heavily from these specs is not recommended unless you are very confident with Priest mechanics.
PvE
Holy
Fantastic throughput, which an incredible range of spells at your disposal. You are as proficient at single target healing as you are at AoE raid healing. Stacking Int will be to your best bet in this spec thanks to the stat changes, increasing your spell power, critical chance and mana regeneration. Haste is a great secondary stat. This current spec is to mostly get familiar with all the new tools available to the Holy priest before Cataclysm drops.
3/32/1 - Glyphs of Guardian Spirit, Lightwell, Renew, Circle of Healing, Holy Nova, Dispell Magic
If you find yourself in the OOM range a bit too much steal 1 point from Darkness and 3 points from Twin Disciplines to unlock 2pts of both Veiled Shadows and Mental Agility.
Discipline
Shielding and damage reduction effects still don't always show up correctly on the healing meters, but a Discipline Priest can be the most powerful healer in a raid if played right. Stacking Intellect will be to your advantage here, increasing the regeneration from Rapture and Replenishment. Crit is always a good secondary stat for Disc priests, however with the removal of our haste talent and changes for the new Borrowed Time, you may want to stack haste if you aren't having any mana problems.
31/3/2 - Glyphs of Penance, PW:Shield, Prayer of Healing, Holy Nova, Divine Accuracy, Dispel Magic
This spec is the new Archangel Atonement healing spec that puts the tank healing hat back on for Discipline priests. Atonement is DPS based single target healing effect where your damage = healing with the requirement that the healing target needs to be within 15 yards of your DPS target.
Hybrid
This is not an efficient spec for higher gear levels, but is useful for starting healing priests. It can also be useful when deciding between Holy and Disc as your main specs. Stacking Spirit and will help you keep up during longer boss fights, although Intellect will also benefit you. MP5 is a great secondary stat.
None yet for 4.0.1
Note: I'd strongly suggest dropping a point out of the above spec for Lightwell, but whether to drop the point out of Rapture or Holy Concentration is heavily reliant on your play style.
Shadow
To pull the most juice out of the shadow tree you will be taking the majority of the talents as they create great synergy with your existing spells and effects. After taking all the talents to push your Shadow DPS up you'll have 2 points left over that can be used to grab whatever suits your play style. Mental Agility will lower the costs of SW:Pain, Devouring Plague and SW:Death. Psychic Horror will give you an interrupt. Phantasm will add movement recovery to Fade. Paralysis will give your Mind Blast criticals the ability to root your target.
Stack Intellect for boosts to spell power, haste and critical. With the talent tree revamping Spirit will give you spell hit thanks to the Twisted Faith talent so you'll have an easier time getting to the 446 hit rating cap with out having to heavily stack hit. Crit and haste are both great secondary stat and the choice of which to go after will depend on your playstyle, with haste being slightly higher on the stacking scale unless you have a disproportionate amount.
3/0/31 with Glyphs of Mind Flay, Shadow Word:Death and Shadow Word:Pain
PvP
Holy
Highly experimental at this stage, the Holy tree now provides poison cleansing and a speed increase for PvP utility. It also allows the Priest to stack Spirit, which greatly increases throughput and longevity. What it's missing is survivability, as Blessed Resilience and Guardian Spirit don't live up to Pain Suppression and Penance.
None yet for 4.0.1
Discipline
Tried and true, the shielding and damage mitigation potential of the Discipline tree has made it an easy favorite. However with the recent changes in mana regeneration, the Discipline tree does better to stack crit and Intellect than it does Spirit. Great short term survivability and phenomenal healing make this spec most viable with burst teams.
None yet for 4.0.1
Hybrid
Combining the poison cleansing and speed increase of the Holy tree with the buffs of the Discipline tree looks good on paper, but is in fact difficult to pull off in an Arena setting. The lack of a 51 point talent is very noticeable in combat, although the theoretical longevity of this spec could prove interesting if correctly applied.
None yet for 4.0.1
Shadow
Shadow Priests still have a hard time being viable in Arenas, although the changes to Psychic Horror have improved viability slightly. For improved longevity Glyph of Power Word: Shield and Glyph of Dispel Magic can be switched out, but at the sacrifice of burst damage.
2/0/34 - Glyphs of Dispersion, Power Word:Shield
A good starting spot for tailoring a PVP DPS spec to your playstyle.
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