You start earning talent points at level ten (press "n" to view your Talents window), and with the changes made in patch 4.0.1, will gain one talent point every two levels until you hit level 80 for a current total of 41 talent points. When you recieve your first talent point you will also be asked to choose a talent tree that will provide some passive bonuses and an ability unique to that tree. Selecting a tree will also lock your character into that talent tree as the primary tree until you have invested 31 talent points in it, which will be around level 70.
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The the trees for priest are Discipline, Holy, and Shadow. A priest’s solo play and role in groups can vary based on which talent tree is selected as their primary, especially at the higher levels. I suggest periodically taking some time and messing around with a talent calculator to try to plan where you want your points to end up. The changes in 4.0.1 also introduced a confirm and accept concept when assigning talent points that allows you to place points in talents to preview them and their effects before actually accepting the assigning of points. So don't worry about clicking around on different talents, the game will ask you if you are really sure you want to assign your points that way first.
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The three talent trees for priests are Discipline, Holy, and Shadow.
• The Discipline tree improves longevity (increased stats, mana regeneration, extra buffs, ways to reduce damage taken, and some spell damage increases).
• The Holy tree increases the power and use of your holy spells (your healing, and to a lesser extent, your holy damage spells).
• The Shadow tree significantly increases the damage of your shadow spells and gives you some ways to increase your party’s spell haste and regeneration of health and mana.
Each tree has its merits and drawbacks. Shadow’s increase to spell damage makes it the best for ease of leveling. Holy and Discipline are a bit more tedious to try to level with, but can make healing easier, if that is your objective. Most people find that with proper gear they are able to heal just fine in instances as a fully shadow specced priest until they get to around 70 in level.
At level 40 you will unlock the ability purchase the "Dual Talent Specialization" from the class trainer for 100 gold. This ability will allow you to have two independent talent builds that you can switch between with the Activate Secondary Spec ability or the new side tab that will appear on your talent window which will have an Activate button on your inactive talent spec. Your two talent specializations are seperate from each other so you can choose different primary trees for each one. Each of your specs gains talent points based on your level, so whenever your purchase your blank secondary spec you will be able to assign talent points for the levels you have gained so far and then assign talent points as usual when you level up.
If you ever want to totally overhaul your talent setup you have the option to visit a class trainer and have all your earned talent points refunded for a cost. The costs of respeccing starts at 1g and increases by 5g every respec until a maximum of 50g is reached. There is decay in the cost of respeccing, a discount of 5g/month. The more months between respecs the lower the cost to a minimum of 15g.
More on Talents:
• Talents, Explained - A detailed look at all the talents in all the trees (Being overhauled for 4.0.1 change to 41 talent point system)
• Sample Talent Builds - A shortcut to some useful "cookie cutter"-esque talent builds
A future update will have some useful talent builds for different leveling peaks.
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